Virtual Worlds on the Rise

In her blog on Thursday, Paulette Robinson, the assistant dean for teaching, learning and technology at the National Defense University, <a href=http://science.dodlive.mil/2010/05/06/virtual-worlds-in-government%E2%80%A6-oh-my/#more-2056>posted an item</a> on Thursday about her effort to create a group in the federal government to talk about the use of virtual worlds in the federal government. It started out slow she said, but now the Federal Consortium for Virtual Worlds has 1,600 members - and a <a href=http://www.ndu.edu/irmc/fcvw/fcvw10/index.html>conference</a> starting May 13.

In her blog on Thursday, Paulette Robinson, the assistant dean for teaching, learning and technology at the National Defense University, posted an item on Thursday about her effort to create a group in the federal government to talk about the use of virtual worlds in the federal government. It started out slow she said, but now the Federal Consortium for Virtual Worlds has 1,600 members - and a conference starting May 13.

In government, virtual worlds are used for information delivery to the citizens, meetings/conferences, education/training, rapid prototyping, and analytical workspaces.

One of the biggest challenges to the use of virtual worlds in government is a secure, and trusted hosted environment. The vGov project, co-led by Chris Smith (US Dept of Agriculture) and myself (NDU iCollege), is creating this environment. I am finally getting closer to my goal of using virtual worlds in our courses.

Here's the consortium's video collage for this year:

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